trove got a new patch last night. not a whole lot of one though not bad either though. and a map reset. actually two map resets.
seems to be some more archetecture strewn about. and the forest biome area is quite a bit larger.
about an hour after the server came back up it took a shit so i went to bed as it was my bedtime anyway, came back on this morning and another reset. shame cuz i had got some ok starting gear and a bunch of mats.
the crafting recipes are quite grindy. crafting in general only has a few things beside blocks. you can now also craft lamps and fences.
potion use seems to be more responsive and useful. blocking now decreases damage instead of increasing it. still getting rubberbanding which also turns me around which is very annoying.
apparently they also put mobs in the giant eyesore castle things.
i unsubbed from the trove reddit last night as well. too much VIP syndrome and the place is in general a karma black hole. got two or three people downvoting every comment i make there everytime and then badmouthing me and derailing my posts from about the game to being about me being supposedly angry or negative. fucking cunts.
same people no lifing building in the game and fellatiating the developers constantly any time they log in. what else would i expect from game testing though, i mean i should’ve known. same thing every fucking time. some of these people blowing their full load over the building even admitted they haven’t played minecraft for more than 30 minutes but think it’s amazing here. i guess if you’ve never played MC the building is kind of nice, maybe.
it’s still extremely early in teh process though. i suspect they whipped together the first build within a couple weeks and pushed straight to the faux crowdfunding model. i wonder if they’ll have a decent pace of development, but with how things are at trion in general these days i think the safe wager is against that happening. or at least it being shortlived.