for the feedback mega thread that’s stuck ont eh first page for the last few days:
the main things i want to give feedback on are:
pros:
- overall very solid despite from extreme overfilled servers.
-solid combat mechanics, good thoery crafting potential, good variety of playstyles by weapon combos (at least on elementalist)
-wvw was very fun wether in small group, large mutli group, or pure zerg fest. good variety of stuff to do for every group size.
cons:
-no multi key binds(ie ctrl/shift/alt + 1,2,3,4,q,w,e,etc)
-server selection was borked for half my guild, then even more of us has transfers that didn’t complete later.
-upon transfer our guild lost all our influence points and our upgrades on the new server. but otherwise our guild roster and name etc was intact. very odd to not have one but have the other.
-wvw costs are kinda high given they are on an ongoing basis and i didn’t notice if wvw produces any gold rewards from capping points. as well pvp deaths in wvw result in durability loss on gear, which really hurts the pocket book on top of siege engines and upgrades.
-pve leveling flow seemed all out of wack. i was quickly 3 levels lower than the hearts i was doing until i buffed my levels via wvw.
- guild progression is very very slow for small guilds in terms of influence gained- although my guild didn’t get to fully play together/on the same roster so to say due to the intial server selection issues then the transfer issues. we were actually running at less than 1/4 our proper roster all weekend.
- initially fairly high cost to non starter weapons so it’s dificult to try out which weapons you want to use quickly early on.